15 Jan
2009
15 Jan
'09
5:30 a.m.
Colin wrote:
Dillo 2 doesn't use any OpenGL does it? I compiled FLTK 2 without OpenGL support, and I didn't know if that would be a problem.
Nope. I normally configure fltk without gl. It's a little bit annoying that fltk2 still tries to compile its tests that use OpenGL, but not a big deal... PS I was trying to list my idea of dependencies in the FAQ recently because one of my pet peeves is when I want to try some software but it turns out that it won't compile unless I get a ton of libraries...which in turn each require a ton of libraries...and then I typically cut my losses and delete it all.