Rob wrote:
Ah!? I should have known that what I was downloading might not be the official release.? In light of this, I grabbed the source from the downloads page (Dillo 2.2) and recompiled.? I also added the bit you suggested in my ~/.dillo/dillorc.? I seem to get a little further on the page this time, but still no captcha image, and the console has this:
If you're using the 2.2 release, you won't need the dillorc option.
Nav_open_url: new url='http://dragcave.net/' a_Nav_expect_done: repush! CssParser::parseImport(): @import /layout/style.css
Nav_open_url: new url='http://dragcave.net/login' Connecting to 38.101.121.19 CssParser::parseImport(): @import /layout/style.css
Nav_open_url: new url='http://api.recaptcha.net/noscript?k=6LcrhgUAAAAAADK0fngEdAvVoD9-GQBOHvaYb0Wp' Dns_server [0]: api.recaptcha.net is 69.12.97.165 Connecting to 69.12.97.165 Nav_open_url: new url='http://www.google.com/recaptcha/api/noscript?k=6LcrhgUAAAAAADK0fngEdAvVoD9-G...' Dns_server [0]: www.google.com is 173.194.33.104 Connecting to 173.194.33.104 HTTP warning: unhandled MIME type: "image/jpeg"
I did a test of inserting a link to a jpeg image in the address bar, and instead of loading it, and I got this in the console:
Nav_open_url: new url='http://www.1969-camaro.com/images/1969camaro1.jpg' Dns_server [0]: www.1969-camaro.com is 72.9.233.117 Connecting to 72.9.233.117 Content-Type 'image/jpeg' not viewable. a_UIcmd_save_link: (null)
Of course it did not load the image, but the save image dialog box came up instead.? Have I somehow compiled it in such a way so as to not allow it to render jpeg images?? (The 'allow images' under the tools dialogue is checked, and the browser does load pngs.)
It... _should_ like jpegs :) Loading the camaro image from the address bar, for instance, works for me. In config.h, does it say "#define ENABLE_JPEG 1" ? When you run the configure script, does it complain about finding jpeg libraries or anything?