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Datum: Thu, 14 Aug 2008 15:23:08 -0400 Von: Jorge Arellano Cid <jcid@dillo.org> An: dillo-dev@dillo.org Betreff: Re: [Dillo-dev] Dillo in OSX
On Thu, Aug 14, 2008 at 04:59:30PM +0000, corvid wrote:
I just remembered the bit in png.c that goes:
/* Get and set gamma information. Beware: gamma correction 2.2 will only work on PC's. todo: select screen gamma correction for other platforms. */ if (png_get_gAMA(png_ptr, info_ptr, &gamma)) png_set_gamma(png_ptr, 2.2, gamma);
Does that still need fixing up for OSX nowadays?
I didn't notice anything strange when testing dillo2 native in OSX. Images looked quite normal. Has anyone else tried it?
BTW, the GUI under OSX has quite a lot of glitches. Mainly related with canvas refresh calls being lost, selection being really weird and the "canvas" area stepping a bit over the button panel.
You may try with double buffering disabled. If I remember correctly, there is still an unresolved OSX issue in the fltk code used for double buffering. Cheers, Johannes -- Psssst! Schon das coole Video vom GMX MultiMessenger gesehen? Der Eine f?r Alle: http://www.gmx.net/de/go/messenger03