On Tue, Apr 08, 2008 at 05:11:58PM +0100, Jeremy Henty wrote:
On Tue, Apr 08, 2008 at 05:01:41PM +0200, Johannes Hofmann wrote:
Mostly I would be interested whether it still feels fast. And any regressions you observe, of course...
There are no regressions that I can see. It feels just as fast and somewhat less flickery. Mind you, this is a fairly fast machine, it would be useful if someone with a more low-end box tried it out.
Yes we should definately test in on some low-end machines. Remote X11 is also a good test.
BTW, do you think double buffering should be a compile time option - as in the patch? As no special includes are needed we might make it a run time option as well.
I don't know enough about the issues to say. Why would someone want to disable double buffering? Resource constraints? An unusual X server that doesn't support it very well?
I can only think of debugging. Without double buffering you see excessive redraws immediately. Regards, Johannes